Tuesday, January 17, 2017

A Stop in the Country (Part 1)

Dawn looked over at Jack, shaking her head as she saw him watching Traci checking her SMG.  Glancing at Traci, Dawn shook her head at the girl's skimpy outfit.  Clearing her throat Dawn mentioned "You don't need to wear that you know."
Traci slapped the magazine home in her SMG, holding it in her right hand and striking a pose with her left hand on her hip.  "This was one of my favorite outfits at the club.  Besides it's hot as hell, I'm not sweating my ass of like you are in all that leather you have."  Traci blew a kiss towards Jack and slung her weapon as she gathered up her backpack.  "Besides Jack doesn't seem to mind, why should you?"
Jack laughed and raised his water bottle in a toast to Traci.  "Wear whatever you want, I won't complain, especially if you want to look that good!"
Dawn shook her head.  " I don't care what you wear, I'm just saying you don't need to dress like a stripper if you don't want to."
Traci paused, looking over at Beckie who was finishing up a bottle of water from breakfast.  "Beckie told me that when we got out that club, didn't you Becks?"
"Damn, just leave me outta this."  Beckie replied.  "If we are heading to some farm, let's get going.  It's already hot and I want to get moving again."
"Good idea."  Dawn said, putting her own pack on.  "Let's go."

It is day 65, morning and the group has moved east towards Ella's farm.  The group have been hold up in a ruined building for a few days, getting to know each other and figuring out a plan to move east.  The area is rural and has an ER of 3.  Zombies will appear on a 6, and 7 zombies are active on the board to begin with.  There are three PEFs on the table as well.

As usual, I am using very tight ammo and scarce looting house rules.  These are pretty standard in my campaign now, as the time moves into months after the outbreak. It makes it tough, but it is a more survival oriented game.

From the previous game, Jack has lost his SMG.  He is now using a BAP as his main weapon, and has a pistol as a backup.  Finishing up the two new survivors, I found that Traci had a luxury item as well as her SMG.  Beyond the guns, both Beckie and Traci have improvised melee weapons as well.  The group is down to two units of food, one unit of fuel, one unit of meds and everyone except Beckie has a luxury item.  They need to find 4-5 units of fuel to keep moving east with the sedan they have.
A new day dawns!
Stepping out into the morning light, Traci walked to the front of the sedan as she scanned the road for zombies.  As everyone filled in behind her she heard Jack groan in disappointment.  Glancing back she asked "What's going on?"
"Well that's just great."  Jack said and pointed at the rear tire on the passenger side.  It was flat, the car wasn't going anywhere.  "Let's hope there's a car we grab around here."
What a start.
We start out finding the car has a flat tire and isn't going anywhere.  It still has one unit of fuel, so there's that at least.  When the turn finally starts, all three PEFs close on the group.  One gets revealed as it exits the nearby garage.
What is coming next?
As Traci stepped into the road, the door of the garage across the street slowly opened and banged shut.  She paused, looking closely for any threat from the building.  Nothing came out of the doorway and she focused on the zombie in the road ahead of her.
"That was creepy!"  Dawn said from behind her.  "Take out that zombie, we'll all cover you."
Traci takes aim
The first PEF turns out to be nothing.  Traci moves up to shoot the zombie in the road and triggers another PEF.  It turns out to be 'Something Out there' and the ER is increased to 4.  Traci fires at the zombie, and manages to run out of ammo.  What a way to start!
Dawn charges the zombie in the road
Dawn charges the lone zombie and kills it easily.  The rest of the team moves up, I want to be ready for the nearby PEF if it decides to pop out.
Ready for trouble
Beckie watched the ruined house, hearing a creaking from the upper story.  As she watched, a few loose shingles slipped from the broken roof.  A creek and scratching sound echoed from the building.  "Watch out!  Something's moving!"  Beckie yelled.  Traci worked to reload her SMG and everyone else stood ready for whatever was coming from the house.
With a loud 'CAW' a large black crow scrabbled out and flew into the summer sky.  Everyone relaxed, realizing nothing was there.
Jack laughed and gave a shrug and grinned at Traci.  "Well, sweetie, you don't need to worry about reloading for that!"
Slapping in a fresh magazine, Traci gave a smirk back at Jack.  "I think I can handle myself."
"Enough you two.  There's more zombies to deal with, pay attention!"  Dawn yelled.
The PEF moves out
The final PEF turns out to be nothing.  Whew.  Traci manages to reload, but if she runs out again this game, she is out of ammo.  they move forward, getting into position to shoot up the zombies as they stumble forward.
Moving towards the house
The next turn the zombies don't activate, so I take the chance to investigate the house.  Dawn leads the way into the ground floor, kicking open the door.  I am using a generic house layout for the interior, each room has a chance for zombies, using a draw from the risks and rewards deck.  In addition, I will roll for zombie spawns inside the house.
Dawn leads the way into the house
"Everyone, let's check the house before those zombies attack!"  Dawn yelled, jogging to the front doors and kicking them open.  The dark humid interior smelled of something rotting and the faint tang of spilled blood.  "Be careful in here!"  She added as she ducked inside.
Dawn enters the living room
Dawn heard rough shuffling from ahead as she passed a pair of recliners in the living room.  Watching ahead, Dawn saw pictures of a happy family, kids at play and a family vacationing at a beach.  She paused looking at the images of a world gone, momentarily feeling grief for a life she wouldn't have a chance at.  The door creaking open from Traci entering behind he snapped Dawn back to the present, and she moved ahead.
Dawn finds two zombies
Everyone checks the house
Dawn fires twice and misses, Traci fires and manages to kill one zombie.  The shots bring out two more zombies, and the next turn the survivors go first.  Dawn charges the zombie she missed, with Beckie and Traci shooting up the other two zombies.
More zombies appear
The zombies are put down
 With the ground floor clear (no more zombies appear from the shooting) everyone spreads out to search.  Jack manages to find some food in the kitchen.  Beckie gets lucky and finds a luxury item by matching with Carolee (she counts as an automatic match for anything in the deck).
Everyone searches
Dawn glanced out the front and saw the zombies coming closer.  "Time's up!  Let's head back out there and take care of the ones on the road."  Dawn pulled her machete and ran out the front door to attack the zombies.
Dawn charges the closest zombie
After a couple of turns, the ground floor has been searched.  I decide to head out, I want to check the vehicles and see if I can find a new ride for the group.  Dawn leads the way, with everyone else following up... eventually.
Traci takes a shot
Beckie's shotgun clears a chunk of the street
Jack watched everyone run out the front door.  Pausing as he heard gunfire, he opened the refrigerator door and pulled out the can of beer he had found earlier.  "Might as well enjoy this while I take another peek around here." he thought as he heard Dawn yelling about a last zombie.  Taking a swig, he looked through the junk from one of the drawers, hoping for something valuable.
Jack's greed keeps him in the house
Jack spends an extra turn searching the house thanks to his greed attribute.  I roll a 1 for the number of extra turns, so I am not going to worry too much.  Yet. 

Monday, January 9, 2017

Scenery: Water Tower, Walls and a Supply Crate

This is a quick post of a few small items I managed to finish this week.  These are mostly recycled toys I found at a local resale shop.  These are meant to be scatter pieces, just to help fill out a table and add some interesting or useful bits.
Jack, Dawn and their car for scale
First is a tall piece, it's meant to be a water tower or similar.  Probably at a construction site or a farm or something.  It is a recycled Play-Doh dispenser, the base had some decent texture that came out with some paint.  I went for just a few colors, and lots of rust.
It's a tower...
Jack and Dawn check and see if there is any water...
Tower and weapons crate
I also have a Weapons Crate from Dark Heaven Bones.  It painted up very quickly, it's just a box after all.  I may get another couple of them and paint them in different colors for use as objective markers and such.  It's a bit large, but works well enough.

Jack is perplexed by the digital lock
That can hold a lot of weapons...
Finally, I have a couple of low walls.  These are hard plastic toys, no idea where they originally came from.  I picked them up with the tower, I love the second hand shop, the stuff is so cheap!
Some cover is better than no cover...
They should be useful on some tables
A bit of a slow week, but I was happy to get a few items off the work bench.  I love repurposing toys, these were easy to use - just some paint!

Sunday, January 1, 2017

A Quick Stop

"Slow down."  Dawn said, pointing to the right as Jack drove the black sedan past several orange construction barrels.  "That looks like a county service building over there."
Slowing down the car, Jack looked to the right where a large detour sign was posted, a small side road branched off, with what looked like a large garage or two tucked away behind the trees.  "It does look like somethun."  He gave a short grunt.  "We still need gas, I 'spose we should check it out."
Dawn considered the road, looking around at the trees and a burned out truck.  "Let's walk up there, leave the car on the road.  We can get away fast if we find any trouble."
Shutting off the car, Jack laughed.  "If!"

It is afternoon of day 60, Jack and Dawn have just left the farm area where they found the car they are driving.  They need to find more fuel so they can continue the trip east towards Ella's farm.  Driving along country roads they have found a county maintenance/equipment building.  The area is rural ER 3, with 2 zombies and 3 PEFs.  I am using very tight ammo and my scarce looting rules.  There is a chance for any vehicles found to have fuel, per the normal rules and they will be searched and checked for occupants as a building, with a draw from the Risks and Rewards deck.

Jack and Dawn stop on the road
As the game started, the nearest PEF moved up.  Dawn decides to charge up the road at the lone zombie standing in the highway.  I figure Jack and Dawn can make their way through teh trees towards the buildings.
Something moves closer
 As the wind came up from the west Dawn heard a rustle and crunch of gravel nearby.  Looking at the fence she couldn't see anything unusual.  Something didn't feel right and she looked back up the road at the undead businessman shambled along the road.  Deciding quickly, Dawn gripped her machete and ran in front of the car towards the zombie.  "Let's clear the road and check the trees!"  She yelled as she ran past Jack.
Dawn charges the lone zed
 Dawn easily finishes the single zombie.  She rolls 7 dice to the zombies 3 dice.  Single combat like this isn't too much risk, but with this being a rural area, I should just shoot instead, there is only a 1 in 6 chance of a zombie appearing from a gunshot.
Jack and Dawn in sight of the tent
Two of the PEFs close on Jack and Dawn the next turn.  They are caught in the road when the PEFs come within sight and are resolved.
PEF moves past the truck...
...and is 3 zombies!
Jack looked nervously into the nearby trees.  He could see shadows moving between the trunks and scattered brush.  He checked and rechecked his SMG.  "I think something is out there."  He said as a metal thump sounded behind him.
"It's just your nerves..."  Dawn replied, trailing off as she turned to see three zombies stumble around the ruined truck.
PEF raises the ER by 1.  Something is out there!
Okay, I had those out of order, but that really doesn't matter in the bigger scheme of things.  The zombies activate and charge Dawn. 
Zombie charge!
Dawn takes one shot as she is charged.  She misses.  The resulting melee goes only one round, thanks to poor rolling by the zombies.
Dawn misses her shot.
The dice go well for Dawn!

Just like that, the road is empty
Dawn shook the gore off of her machete, dark globs splattering the street. The now dead zombies were piled in the road around her.  The sudden silence after the violence was shocking and a bit disconcerting.  Taking a deep breath, she took a moment to calm down after the fight.
"Damn girl."  Jack said, looking around nervously.  "I think I'm in love."
Shaking her head Dawn gave Jack a stern look.  "Let's just check those buildings."
Dawn and Jack move into the parking lot
The last zombie slowly shambles towards the survivors
Over the next few turns, Dawn and Jack check the green sedan as the last zombie slowly stumbles towards them.
The car still has fuel!
 Checking the green sedan, they find three units of fuel still in the tank.I mark it with a gas can.
Still getting closer
Dawn looked down the driveway and saw the undead woman still shuffling closer.  The zombie was covered in blood and gore, turning it's white sundress to a hellish red and purple.  It's lifeless eyes were fixed on Dawn and Jack, and it's hands spasmed as it moved ever closer.
"I'm going to take care of that zombie."  Dawn said to Jack as he stood up out of the car, holding a charger cord for some phone.  He looked at the zombie and back at Dawn.  "Okay, sure.  I'll check around for anything else."
Dawn moves to take out the zombie
Dawn handles the lone zombie easily, 7d vs 3d with one success makes one overconfident in these situations...  Meanwhile Jack searches a nearby vending machine.
Exact change only?
Dawn moves back up and the pair check the nearby tow truck.  It is out of fuel, but Jack manages to find some food.  The last PEF moves up closer, just behind the nearby trees.
What's out there?
"Ha!  Jackpot!"  Jack whooped from the cab of the tow truck.  He held a plastic grocery bag still bulging with canned food.  "Looks like we got some vittles!"
"Hang on."  Dawn gestured with her pistol towards the trees.  "I think something is over there."
Jumping down, Jack stuffed the food in his backpack and checked his SMG.  "Let's check it out!"
Dawn checks out the PEF...
Zombies!
Dawn stepped around the trees, the sharp crack of a broken stick echoing in front of her.  Four shambling forms of zombies moving through the brush moved around the trees.  Almost as one, their attention turned to Dawn standing in the grassy clearing.  Aiming her pistol she yelled for Jack.  "Zombies!  Jack Get over here!"
Dawn and Jack shoot up the zombies
Dawn and Jack fire, killing one zombie each.  The shots do not spawn any more zombies but the next turn the zombies win initiative and charge the survivors.  Dawn elects to go to melee, while Jack fires his SMG, killing the zombie attacking him.
Jack kills one before Dawn fights in hand to hand
Dawn wins her combat, but it gets close...
Too close for comfort.
Dawn looked around after the zombie collapsed to the ground.  The highway was clear again and the summer sun was high in the sky.  "We should check those buildings before it gets too late."
Jack reloaded his SMG and looked around the road.  "Sounds good to me!"
Back to check the buildings
As they enter the building, I get a random event.
Doesn't that just figure.
Rolling randomly, I find out Jack's SMG is broken.  Luckily he has a pistol for a backup, but that stinks, it was nice having his higher ROF.  After this game I may have Dawn and Jack trade weapons, I'll see how it works out.
Why look, a zombie!
 Dawn and Jack find a single zombie in the garage as they enter.  They win the zombie surprise with no problem, and Dawn moves straight to hand to hand.  She kills the zombie easily.  They search the building and find nothing.
Empty
The second room is empty, and a search reveals nothing.  Disappointing, but at least it's not a bad result.  The pair leave the warehouses, checking the small office before heading for the final garage.
Small office, not much to find.
Next the pair move to the nearby garage.
More survivors!
Dawn and Jack moved to the small brick garage, still hopeful of finding something else useful.  "Maybe we'll find another SMG for you!"  Dawn joked with Jack as they reached the door.
"Do you mean like this?"  A young woman said from the doorway, brandishing a submachine gun of her own.  "We don't want any trouble.  Just leave us alone!"
Jack stopped and held up his hands.  "Whoa.  Let's all be calm here."
Dawn added quickly "No trouble!  we're just looking for supplies."  Dawn looked through the window and saw an older black woman behind the girl.  "Maybe we can help each other out?"
After a moment, Dawn saw the two women relax a bit.  "My name is Traci, this is Beckie."  Traci gestured to the black woman brandishing a shotgun.  "What do you have in mind?"
Meet and Greet goes very well!
The garage has two rep 5 survivors.  We go to meet and greet, and Dawn gets a great roll.  Looks like she has made two new friends!  Traci is armed with an SMG and has Agile.  Beckie has a shotgun and is Dim.  Both being Rep 5 is a huge plus.  It looks like Dawn has a decent chance to get back to the farm now!

They search the garage and manage to find food.  I'm not going to get greedy, they load up the fuel and food and head back to the car.  Time to move on.
Traci, Jack, Dawn and Beckie
On a side note, I hope this will be the start of more regular posting again.  Real world issues and family visits around the holidays really hit my time hard.  No excuses, just reasons.  Things have settled down though, and it should be easier to get my game time in.

Happy New Year to everyone!